A demo for a future project, created in Unity. A 2D action game with fast
platforming
and faster combat, taking movement and stage cues from games like megaman while
incorporating fighting game inspired attack systems allowing you weave together
flashy combos.
Demo has 1 test stage and a boss alongside a basic moveset for the
protagonist - I am looking for release a newer demo in the future with more
original
assets, a complete moveset, and a more polished stage.