A demo for a future project, created in Unity. A 2D action game with fast platforming and faster combat, taking movement and stage cues from games like megaman while incorporating fighting game inspired attack systems allowing you weave together flashy combos.
Demo has 1 test stage and a boss alongside a basic moveset for the protagonist - I am looking for release a newer demo in the future with more original assets, a complete moveset, and a more polished stage.